Josh Strife Hayes Mobile Number, Phone Number, Email ID, House Residence Address, Contact Number Information, Biography, Whatsapp, and More possible original information are provided by us here.
On March 10, 2017, Josh launched his YouTube account and uploaded his first video on the very same day. It was a Twitch video on demand of him playing Dark Souls 3 at the Soul Level 1 difficulty level. After a period of inactivity lasting a few months, he started publishing his very first MMO-related videos in the form of dungeon guides for Neverwinter. Over the course of a few days, he uploaded over a dozen of these guides. After that, he continued to provide walkthroughs of a wide variety of single-player video games on his channel for many more months.
It was on January 7, 2019, when he released A beginners guide to TERA, which marked the beginning of the transition on the channel to the MMO material for which he is now renowned. His starting instructions for TERA, Old School Run Away, Guild Wars 2, and World of Warcraft brought thousands of new viewers to the channel during this time period, which resulted in the channel’s tremendous growth and expansion.
On July 19, 2020, he published the first episode of his well-known Worst MMO Ever? series, which was titled “Worst MMO Ever? – League of Angels 3 [1-hour gameplay review].” After creating a series of videos about the Dreamworld MMO, which was heavily criticized within the MMO community for being a hoax, in May of 2021, his channel would see tremendous growth, garnering 50,000 new members in only one month.
Great massively multiplayer online role-playing games (MMOs), such as Final Fantasy 14, have a certain quality that sets them apart from other types of video games. These are the kinds of games that have the potential to immerse players in vast narratives, month-long quests for the most powerful equipment, and communities that foster friendships that last a lifetime. Terrible massively multiplayer online role-playing games (MMORPGs) have their own unique appeal. Because when they’re bad, they’re very terrible: the massively multiplayer online role-playing game (MMO) genre can be a cornucopia of boring game design, funny flaws, and microtransaction crap.
Due to the fact that they are generally time-consuming to play, many massively multiplayer online games (MMOs) that were not successful commercially are sadly unexplored. Josh Strife Hayes is the fortunate individual who is compiling this colorful and eventful history, and his name is Josh Strife Hayes. The whole of Hayes’ YouTube channel is dedicated to massively multiplayer online games (MMOs), and he hosts a programme on his channel called The Worst MMOs Ever, which ranks the very worst examples of this genre. From increasing your level of breathing in Mortal Online to managing the insane free-floating inventory in the Life is Feudal MMO, there are a lot of different things to do in massively multiplayer online games.
Hayes seems to have an endless supply of patience and energy, which enables him to persevere through even the “worst” games that he can discover. He even has a funny episode on Tinder, which is likely the objectively worst MMO that many of us can relate to. In the episode, he makes a comical comparison between Tinder and a free-to-play game in which you are sent on “quests” (dates). “It’s a free-to-play game, which means it’s heavily biased in favor of those who pay to win, and it’s probably one of the only MMOs or RPGs ever where the charisma stat matters more than every other state combined,” he joked. “It’s probably one of the only MMOs or RPGs ever where the charisma stat matters more than every other state combined.”
“I realized that I had enough expertise from enough MMOs to sort of cross-compare systems that I was seeing again and again,” he adds. “It was an eye-opening experience.” “Alternately, I could make connections between the actions taken in one game and those taken in another game. This is something that will become much simpler for you to achieve as your gaming expertise grows.” Hayes puts in an average of eight to ten hours of play time into each game before rating it for his series on the “Worst MMOs.” However, he claims that massively multiplayer online games (MMOs) in general have consumed tens of thousands of hours of his life.
With all of this hard-won knowledge, what characteristics define a massively multiplayer online game as “the worst?” Although each and every video in the series is worthy of consideration for the award, there are a select number that really shine. Hayes’ initial run through of Dreamscape Dimensions required an astounding 15 GB of RAM, leading him to wonder whether the game had crypto-mining capabilities somewhere in its code. Dreamscape Dimensions is a MUDD-turned-3D game with a reputation for being exceptionally scary.
This was a terrifying situation.” Hayes was actually contacted by the game’s creator, who said that he made Bloodlines of Prima as a kind of personal challenge to test whether he could even produce a game. Bloodlines of Prima was one of the most frustrating massively multiplayer online games (MMOs) that Hayes had ever played. Hayes believes that purpose is an important factor in determining what makes “the worst game.”
“It’s not only about the experience that the user has when playing the game… It is necessary for me to consider the external factors “he explains. “It’s astonishing that only one person was able to make a game that can at least be played. However, when I consider the businesses who produce a massive cash grab pay-to-win games, I come to a different conclusion. Those are the ones who, in my opinion, are the worst because they are aware that they could do better. They just make the decision not to. They are aware that they possess a greater variety of talents. They just make the decision not to utilize them.”
When it comes to evaluating a game, Hayes places a significant emphasis on a player’s honesty. He mentions the game creator Sergey Tetovo, who is responsible for Big Rigs Over the Road Racing, which is widely considered to be the worst video game ever produced, as well as the zombie video game The War Z, which is loaded with microtransactions, and the western-themed video game New Frontier.” But while I was browsing around Steam in search of other games, I came across a different game called The Magnificent 5 and downloaded it.
This was an identical replication of [New Frontier], “he explains. “Therefore, he has simply published the same game twice, although under two different titles, and he has commercialized both of them. To me, it demonstrates a lack of ethics… the fact that you’re basically outgunning games everywhere rather than concentrating on one in particular.” Hayes still has a soft spot for awful games, in spite of the fact that he calls out poor MMOs on his channel, and he often begins his reviews with a little rant about how important it is to honours the creators of a game for the fact that they really created it.
“Something’s terribleness provides me with a certain kind of pleasure. When something is really awful, you have the right to take pleasure in it, even if that pleasure is ironic “says Hayes. “Therefore, in my opinion, the worst massively multiplayer online games (MMOs) are the ones that are easy to forget, the ones that are dull, the ones that are neither so entertaining that you want to keep playing them nor so frustrating that you want to keep going and see how much worse it can get.”
In addition to being very amusing and pleasant to watch, what Hayes is doing also serves an essential archive purpose in a way. He compares the process of discovering ancient, strange, or even badly constructed games to the excitement of discovering buried treasure when thrift shopping. He says, “I love finding books that you would never ever find in a mainstream bookshop, like an old fantasy pulp novel like Conan the Barbarian but a knockoff version, and I would look at it and I would think, no one is ever going to remember this story.” “I love finding books that you would never ever find in a mainstream bookshop, like an old fantasy pulp novel like Conan the Barbarian but a knockoff version.”
“Unusual movies, strange board games, and strange television series that you saw when you were a youngster but can’t remember watching are all examples of this. The vast majority of works of art and media are not preserved.” As we have gotten used to games with more refined design, our conception of what makes a poor gaming experience has also evolved. “One of the things I have discovered is that for a lot of people who played older PC games in the ’80s, ’90s, and early 2000s, running into a bug isn’t necessarily a problem,
because we will just say, right, let’s open the ink files,” says Hayes. “This is one of the things that has surprised me the most.” Younger or more inexperienced players are also more likely to abandon up when they encounter a glitch during gaming. This is not a good sign for older, less polished games that aren’t suited for newer systems. “It is totally natural that the vast majority of users want the content they download to be functional immediately after installation.
Because of this, many of these classic video games are not only not being catalogued because people are unable to locate them, but also because it is difficult to get them running or to play them.” People are making more games than ever before since developing video games has become a lot more accessible enterprise. Despite this, the majority of these games have a hard time being noticed, much alone being remembered.
“So I wanted to try to find the weirdest projects I could and play them and film them and archive them and catalogue them just so in the future, we can look back and say, ‘Hey, remember this, look how weird this is,'” he says. “I wanted to try to find the weirdest projects I could and play them and film them and archive them and catalogue them just so.” “The reason for this is because it has a peculiar, occult, and esoteric quality to it, in which individuals gaze at something that they normally would not have observed. And they are captivated by mysteries, or at least I was when I was younger.”
Josh Strife Hayes is a popular English YouTube gaming celebrity who rose to prominence by uploading videos of himself playing MMO games to his channel on YouTube. He started off by releasing dungeon tutorials for Neverwinter, which was the very first MMO-related video content he had created. His film entitled “New World – Timeline of a Failure” is by far his most popular work. On his Twitch channel, he has also uploaded videos of himself playing video games live. Josh has an active presence on Instagram, where he often posts new photographs and videos of himself.
House Address:
Josh Strife Hayes, United Kingdom
Fanmail Address / Autograph Request Address:
Josh Strife Hayes,
United Kingdom
Josh Strife Hayes Phone Address, Phone Number, Email ID, Website | |
---|---|
Email Address | NA |
https://www.facebook.com/public/Josh-Hayes | |
House address (residence address) | United Kingdom |
https://www.instagram.com/joshstrifehayes/?hl=en | |
Office Address | NA |
Office Number | NA |
Official Website | NA |
Personal No. | NA |
Phone Number | NA |
Snapchat Id | NA |
TikTok Id | NA |
https://twitter.com/JoshStrifeHayes?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor | |
Whatsapp No. | NA |
Dreaming of encountering a black shadowy figure can be a disconcerting experience, often leaving you…
Dreams featuring walking in the rain are not uncommon, yet the interpretation of such dreams…
Dreams have long captivated human curiosity, serving as windows into the mysterious realm of the…
Dreams are deeply personal experiences, influenced by a myriad of factors including thoughts, emotions, and…
Dreams, with their enigmatic allure, often serve as windows into the depths of our subconscious,…
Nightmares featuring themes of being followed or stalked are a common occurrence, often leaving individuals…